Although 2010's Betrayal at House on the Hill 2nd edition remains an excellent way to spend an evening, this 3rd edition glow-up gives the artwork an overhaul, offers 50 new scenarios, introduces vastly improved miniatures to represent each character, and finishes with streamlined mechanics that make the whole thing easier to play. Particularly now that the formula has been improved with an all-new version. Yet for the most part, this game is stuffed with enough cool ideas to smooth over any cracks. It's weirder, too we once had to fight a ghost shark that was flooding the house room by room, for example. The result oozes tension, and even though there are similarities to rivals like Mansions of Madness, we'd say Betrayal at House on the Hill is more accessible on the whole. You need it on your shelf GamesRadar+ review Perhaps a teammate tries to sacrifice you in exchange for eternal youth. Maybe a monster wakes up in the basement, eager to feast on your flesh. All you know for certain is that a secret mission will soon begin, turning the house - or your allies - against you.
But because you'll be laying down room tiles at random, it's impossible to tell what's waiting for you on the other side of a door. Taking on the role of horror cliches (like the jock or creepy preteen), who have been drawn here for mysterious reasons, players explore the house turn by turn to uncover the truth.